In this page, some milestones and goals are placed.
Finished remaining Alpha 5 tasks and inconsistencies
Sound previewer (moved to 1.1+)
View support (moved after Alpha 6 before beta)
Embed image data into executable
Fix bugs
Fix more bugs
WARNING: These are future versions. Features are not yet fully settled.
First stable Pineapple version.
Code will be audited to ensure we’re developing on a solid code base.
Lots of bugs will be fixed.
Sound Previewer
Implemented sound and collision if it didn’t make it to 1.0
Some user-requested features
Scene zoom in/zoom out
Support for tilesets
New PineDL language features, if needed and/or suggested
Remove deprecated/obsolete APIs
Native interoperability
API: Windows Dynamic Link Libraries (DLL), Unix/Linux Shared Objects (SO).
Initial 3D support
Improved scene transition system and new transitions
More window effects.
Support for animated textures
Extension system
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Implement features not previously available(including rotation, if not available in 1.2)
New PineDL features if requested and/or needed.
Improved 3D support.
Actor editor mostly implemented
Action panel mostly implemented
Scene editor mostly implemented
Initial PineDL compiler
First version capable of compiling a working proof-of-concept game